Working a at FAANG is not as attractive to most when you don’t know about the issues in the video games industry. There is a reason why FAANG companies pay well and video games companies don’t have to.
I met zero people who told me they dreamed about working in a FAANG since childhood.
There is no mention in the article about these people being engineers. These people were fired "to address allegations of sexual harassment and other misconduct". These are the bad guys. And finally, there isn't that much overlap between "perf tuning in AAA game engines and improving cloud workloads".
Both your sentences are true. So, what do we conclude from them though? It doesn’t change the core fact that the cost of skilled labor is lower for games companies than it is for FAANG, right?