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It's also the perception I have, mostly as a kind of observation of where the harassment seems to go (admittedly personal observation, not at all studying it systematically). I've spent a good amount of time mocking the gamergate set under my real name and nobody's done much to me. Trolling them is even a bit fun; it's sometimes a little unsporting, but sometimes it's amusing [1]. In related news, I'm a white male. Yet a number of my female colleagues have gotten torrents of abuse for much less criticism than I'm doing. That milieu seems to really smell red meat when someone who's a woman in tech says something they perceive as offending them. There is also a weird obsession with tracking down previous romantic/sexual partners of women who come across their radar, either for its own sake, or in hopes that the ex-boyfriend can be goaded into saying something negative. Whereas I can call them whatever I want with impunity. None of the gamergaters seem interested in tracking down a history of my sexual partners!

Besides being gendered, the other bit I've noticed is that it seems very anglosphere. We had a brief discussion in class here (Denmark) about gamergate, which I was initially very cautious about because I didn't want to be leading, but it ended up mostly fizzling because afaict students just viewed it as foreign and not their problem. They didn't seem to view it as an active debate here that they should be for or against, but rather some weird debate in America that they could only shrug about (weird debates in America that you can only shrug about are a dime a dozen). Well, maybe America plus some tagging along from CA/UK/AU. That perception is probably strengthened by the fact that the high-profile "pro-gamergate" articles have come from right-wing Anglo-American media outlets like Breitbart Media, whose politics start from a position that's pretty weird/foreign by local standards.

[1] There was a period when a bunch of people had a conspiracy theory about how DiGRA (http://www.digra.org/), a small and mostly ineffectual professional society for academics studying games, was taking over games. Being vaguely on the fringe of that organization provided good opportunities for trollish hashtagging (I attended a DiGRA conference once, which I believe made me a member for 1 year as a result of paying the conference registration fee). It was fun to imagine ourselves as all-powerful conspirators directing the future of games, when almost no game developers have even heard of the conference (much less read its papers), and the organization's powers are such that releasing a timely call for papers once a year remains an aspirational goal.



Yet a number of my female colleagues have gotten torrents of abuse for much less criticism than I'm doing.

Women get more attention in general, both negative and positive, both online and off. You spent your time trolling GG, I spent my time arguing for GG. Both of us were largely ignored. There are quite a few women arguing in support of GG and they also get a large amount of attention (positive from GG, negative from antiGG). It's human nature to pay attention to women.

... it seems very anglosphere.

Considering all of the companies involved are American, this doesn't surprise me. I don't even think the UK would bother with it much if it weren't for Milo. It just doesn't affect anybody outside of American culture, thank god.

There was a period when a bunch of people had a conspiracy theory about how DiGRA ... was taking over games.

HAHAHAHA, oh man. I've never heard of DiGRA until just now, but that's hilarious. You should put DiGRA Illuminati on your business card.




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