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Look, the culture exists, maybe not for you. The true test is:

If a criticism of your favorite video game makes you angry, you have a problem. Hell criticize any game I play, any operating system I use, any hardware I use, its all good. But this is not true for all people.

Also the article rings very well with abuses seen in the video game industry. Why is it that working at a wall street firm making 200-300k a year while working ~ 10-12 hr shifts is seen as horrible, exploitative work, while working for a video game firm making 100-150k a year while working 12-14 hr shifts is seen as glorious work making stuff you love?

Hell, I can work at a "normal" development job (I do) working 8 hrs a day, and have the rest of my day dedicated to enjoying myself (which can include playing games, making games, making hardware, hacking hardware, human interaction, family life, you pick it).



What? I think you misread my comment. The article's central argument is, "Even if all gamers were tolerant and accepting, gamer culture is still inherently worthless because it's based on consumption." I take issue with this thesis on multiple levels, and your reply is addressing something entirely different.




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