Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Good video games cover the little details through gameplay.

The secret seems to be a mix of a meaningful possibility of failure with 'fair' gameplay. Basicly, I did something stupid, so something happened, which I responded to by doing X which worked or almost worked but failed.

Think dangerous enemies with vary low HP. Or useful but not nessisary NPC's that can die.



Consider applying for YC's Fall 2026 batch! Applications are open till July 27.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: