Precisely. Simulation and piloting games will be the prime target for VR, which are coincidentally my favorite genres. I can't wait to try flight sims (e.g. DCS Warthog) and piloting games (e.g. Star Citizen). It will be a whole new experience, with no motion sickness potential whatsoever.
Who's making such a claim about VR? People who think Michael Abrash made this claim simply didn't read his white paper closely enough. Here's what he said:
> …VR may be best with slow movement and a lot of up-close interaction, in which case we’ll have to learn how to create fun games around that.
There's always motion sickness potential. When you move your head there is a delay before the image on the screen updates; make this small enough and you won't notice, make it large enough and the world will appear laggy and unresponsive.
It's definitely less likely to cause sickness than some of the other genres, but not guaranteed safe.