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A 3D simulation would represent a big improvement for formation flying or landing and taking off, but not so much for flying at altitude for obvious reasons.

But the absence of body accelerations in a simulator is a big obstacle standing in the way of realism. Big, expensive simulators have a cockpit mounted on hydraulic actuators to partially address this issue -- the cockpit moves around to provide some accelerations and try to improve the subjective sense of being in motion.



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