Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
mock-possum
14 days ago
|
parent
|
context
|
favorite
| on:
Making difficulty curves in games
Ooh very much disagree. Like so many things, when it’s done right, it works real well, it feels good. See Deathloop for a recent example.
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: