Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> fans of pure stealth games don’t want you to be able to muscle your way through

Those fans don't want me to be able to muscle through, or don't want themselves to be able? The former is questionable logic at best so I'll assume the latter. The fan of stealth who plays a game that gives them the option to muscle through and chooses to muscle through is responsible for their choice. Don't blame games for giving you a choice, especially when they usually support and motivate one style or another with achievements, specialization trees, or meaningful choice-based narrative.

Stealth fans aren't upset the game gives them the option of violence, as most stealth games involve quite a bit of killing and disabling. So this is a pretentious distinction and arbitrary line coming from a very small but vocal minority, like complaining you can lower the difficulty in a game.

> It doesn’t matter that you think

See this here? This is the problem. You insist that it doesn't matter what I think in the same breath as telling me it matters what you think. The market is telling us both which opinion mattered. People overwhelmingly chose the games that are fun and give freedom of choice, not the ones that "do one thing very well". There's room for these too but there's a reason they're not super popular or common.

 help



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: