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I have been arguing for years that Win32 is the most stable Linux ABI. Commercial games are all proprietary software, so they're more prone to breakage as the libraries and APIs they depend on change or even disappear over time.


"We now have a complete, futureproof free software stack with decades of backwards compatibility! It just has win32 in the middle."

(2019, from https://news.ycombinator.com/item?id=21776370)




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