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I agree somewhat, there's a common language for building products that most people understand and expect.

Innovation comes from the ways people differentiate, without straying too far from the tried-and-true patterns. It's the tiny decisions that situate UI elements and yes, reinvent the wheel sometimes, that can tip users over to whatever you're building because you did it better, or in a way "most" (the average) never thought of.

If people aren't creative in how it works, then really they're all just making the same, boring products, without truly competing against anyone in a meaningful way in the problem space. Visual appeal isn't a sole differentiator.



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