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> Of course, there is indeed no shame. There is also no pride.

But there's is "pride" in making tools people actually use without issue

 help



But it's possible to have usability and a unique design character, if you use a human designer.

not only possible but sometimes necessary because sometimes you need to sacrifice familiarity and question the assumptions we have to truly make meaningful improvements

If you work with an exceptional one, sure

True, but why would people use yet another lookalike tool over the one they're currently using? Or is the implication that looks don't matter as long as it works? Because if that's the case, Why do we need CSS?

the beauty is in the consistency.

why do we build with right angles, straight lines, regular curves, etc? Why not random angles, crooked lines, etc for style and "excitement"?

Why don't we assemble a furniture set from a random assortment of pieces from flea markets? People sense that that is ugly.


A better example might be why we build stairs with a standard riser height and tread run. If you've ever accidentally tripped on an unusual or non-standard stair, you already know this.

Users don't need to think about how to use them; they are ubiquitous and familiar, and therefore intuitive and automatic.

If every set of stairs (or, worse, if every stair in a set) was radically different, every time you approached some stairs you would have to think carefully about how to use them so you don't fall.


Your point is true, but the one I was replying to was focusing on the aesthetic aspect. For them, the sameness of UIs, while functional, make for a drab experience.

My point is that I don't find this to be case. Rather, consistent UIs, while functional, are also beautiful to me. The constituents of the UI can be designed with aesthetic taste, but the way it is all put together consistently and functionally has a beauty all its own.


[flagged]


what in my comment make you think it is pro-llm?



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