These "tiny machines" are still massively larger/faster/more flexible than the enterprise workhorses of not that many years ago...
The challenge of getting "monster" software onto them is an interesting exercise in part because it reveals a lot about the software when you see how it acts on machines that are constrained and slow by modern standards.
I feel I still learn far more from working on platforms with severe resource constraints than elsewhere, because a lot of issues that still affect larger systems but that are masked suddenly become massive in-your-face challenges.
The challenge of getting "monster" software onto them is an interesting exercise in part because it reveals a lot about the software when you see how it acts on machines that are constrained and slow by modern standards.
I feel I still learn far more from working on platforms with severe resource constraints than elsewhere, because a lot of issues that still affect larger systems but that are masked suddenly become massive in-your-face challenges.
And of course it can simply be just fun.