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These "tiny machines" are still massively larger/faster/more flexible than the enterprise workhorses of not that many years ago...

The challenge of getting "monster" software onto them is an interesting exercise in part because it reveals a lot about the software when you see how it acts on machines that are constrained and slow by modern standards.

I feel I still learn far more from working on platforms with severe resource constraints than elsewhere, because a lot of issues that still affect larger systems but that are masked suddenly become massive in-your-face challenges.

And of course it can simply be just fun.



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