They said they only pick bugs that take 2 days to fix.
Places where you can move fast and actually do things are actually far better places to work for. I mean the ones were you can show up, do 5 hours of really good work, and then slack off/leave a little early.
I can find more of these that I've run into if I look. I've had tricky bugs in my team's code too, but those don't result in public artifacts, and I'm responsible for all the code that runs on my server, regardless of who wrote it... And I also can't crash client code, regardless of who wrote it, even if my code just follows the RFC.
Oh. Well, I've done easy fixes too. There's plenty of things that just need a couple minutes, like a copy error somewhere.
Or just an hour or two. I can't find it anymore, but I've run into libraries where simple things with months didn't work, because like May only has three letters or July and June both start with Ju. That can turn into a big deal, but often it's easy, once someone notices it.