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the entire philosophy of Smalltalk was to think of software artifacts as living entities. You can just find yourself in a piece of software, fully inspect everything and engage with it by way of a software archaeology. To do away with the distinction between interacting, running and writing software.

They wanted to get away from syntax and files, like an inert recipe you have to rerun every time so I think if you do away with the image you do away with the core aspect of it.

Computing just in general didn't go the direction they wanted it to go in many ways I think it was too ambitious of an idea for the time. Personally I've always hoped it comes back.



I'd include both approaches.

The thing is that the "scripting" approach, is just so much easier to distribute. Just look at how popular python got. Smalltalk didn't understand that. The syntax is worse than python IMO (and also ruby of course).


Once I asked James Gosling what Java did right that Smalltalk did wrong. He simply answered “Smalltalk never played well with others”.

Imposing a very different metaphor from the ground up limited adoption and integration with other tools and environments.


Let's remember: Java was free-as-in-beer.


Java and Squeak are contemporaries. Squeak was released shortly after Java.


Let's remember: Dancin' Duke Java Applets distributed with Netscape's web browser.

"Sun is giving away Java and HotJava free, in a fast-track attempt to make it a standard before Micro-soft begins shipping a similar product"

https://archive.gyford.com/1997/wired-uk/1.08/features/java....


https://simberon.blogspot.com/2012/04/smalltalk-history-draf...

Please spell-out your point, so we can avoid talking past each other.




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