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Blender is a tool for managing 2-D topologies. 3-D was always a gimmick.


We shouldn't have left the ocean.


Anyone trapped in 3-D shouldn't have https://drive.google.com/file/d/1gJPiK_BRs9vjZB7wZxl8pnmeeOP... How tech/math only sees surfaces of things in software is puzzling, limiting. The tutorials are only the prelude.




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