Remarkably RDR1 was only released for PCs late last year, ~14 years after the original release.
Maybe that is even related to it's good performance on consoles back then: Rockstar invested a lot of development time and sacrificed portability for performance. Basically the opposite of what modern games achieve with unreal 5.
Maybe that is even related to it's good performance on consoles back then: Rockstar invested a lot of development time and sacrificed portability for performance. Basically the opposite of what modern games achieve with unreal 5.