Ugh. 80 is the worst. For C++ it’s entirely unreasonable. I definitely can not reconcile “linters make code easier to read” and “80 width is good”. Those are mutually exclusive imho.
What I actually want from a linter is “120, unless the trailing bits aren’t interesting in which case 140+ is fine”. The ideal rule isn’t hard and fast! It’s not pure science. There’s an art to it.
"Since forever" as in, "since the start of electronic computing"; we started printing the programs out on paper almost immediately. The 132 columns comes from the IBM's ancient line printers (circa 1957); most of other manufacturers followed the suit, and even the glass ttys routinely had 132-column mode (for VT100 you had to buy a RAM extension, for later models it was just there, I believe). My point is, most of the people did understand, back even in the sixties, that 80-columns wide screen is tiny, especially for reading the source code.
Printers aside the VT220 terminal from DEC had a 132 column mode. Probably it was aping a standard printer column count. Most of the time we used the 80 column mode as it was far more readable on what was quite a small screen.
Not only a small screen by modern standards, but the hardware lacked the needed resolution. The marketing brochure claims a 10x10 dot matrix. That will be for the 80 column mode. That works out to respectable 800 pixel horizontally, barely sufficient 6x10 pixel in 132 column mode. There was even a double-high, double-width mode for easier reading ;-)
Interesting here perhaps is that even back then it was recognized, that for different situations, different display modes were of advantage.
> There was even a double-high, double-width mode for easier reading
I'd forgotten that; now that waa a fugly font. I don't think anyone ever used it (aside from the "Setup" banner on the settings screen)
I think the low pixel count was rather mitigated by the persistence of phospher though - there's reproductions of the fonts that had to take this into account; see the stuff about font stretching here: https://vt100.net/dec/vt220/glyphs
Caveat, my personal experience is mainly limited to JS/TS, Java, and associated languages. 120 is fine for most use cases; I've only seen 80 work in Go, but that one also has unwritten rules that prefer reducing indentation as much as possible; "line-of-sight programming", no object-oriented programming (which gives almost everything a layer of indentation already), but also it has no ternary statements, no try/catch blocks, etc. It's a very left-aligned language, which is great for not unnecessarily using up that 80 column "budget".
Sent from my 49” G9 Ultrawide.