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Gamasutra has some good articles; check out http://www.gamasutra.com/category/programming.

Here's a good one: http://www.gamasutra.com/view/feature/3094/1500_archers_on_a.... It talks in detail about the network code and unit synchronization logic used for Age of Empires, which is more or less the same as that used by Warcraft and StarCraft.



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