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all2
10 months ago
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Swift and the Cute 2d game framework: Setting up a...
If you divorce the game's time-step from your math it isn't too much of an issue. You just need to keep track of the time-delta so you have it for your calculations.
kookamamie
10 months ago
[–]
Gaffer has summarized most of this quite well years ago. E.g.
https://gafferongames.com/post/fix_your_timestep/
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