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I am working on a super mario land re-implementation for game boy using C. It's made with the GBDK toolkit so the ROM can be run on a gameboy. Currently the scrolling and background collision has been implemented, I am working on drawing the enemies... their is still a long way to go. As for why I am doing this is nostalgia and fulfilled a childhood dream repo at https://github.com/odrevet/marioland-gbdk/


I remember SML fondly, best of luck.


Love it, good luck with the project!




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