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> Consoles have known hardware and thus games can ship with precompiled shaders. I know this has been done since at least PS2 era since I enjoy taking apart game assets.

That's what I said. Consoles ship GPU machine code, PCs ship textual shaders (in the case of OpenGL) or some intermediate representation (DXIL, DXBC, SPIRV, ...)



Alright!, sorry for the misunderstanding on my part.




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