Thanks for the kind wishes, and yeah it's something I feel pretty strongly about.
There are obvious problems going this way (how do you get people past the hurdle of paying for a game they haven't played?) but it just feels... better.
It also seems like a better way to build trust between the developer and the player. The way I see it is if you've taken the risk and bought my game, I love you! We're best friends now! So here's the best damn game I can give you for trusting me enough to pay for it.
And then hopefully they'll come back for the sequel.
There are obvious problems going this way (how do you get people past the hurdle of paying for a game they haven't played?) but it just feels... better.
It also seems like a better way to build trust between the developer and the player. The way I see it is if you've taken the risk and bought my game, I love you! We're best friends now! So here's the best damn game I can give you for trusting me enough to pay for it.
And then hopefully they'll come back for the sequel.