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Thanks for the kind wishes, and yeah it's something I feel pretty strongly about.

There are obvious problems going this way (how do you get people past the hurdle of paying for a game they haven't played?) but it just feels... better.

It also seems like a better way to build trust between the developer and the player. The way I see it is if you've taken the risk and bought my game, I love you! We're best friends now! So here's the best damn game I can give you for trusting me enough to pay for it.

And then hopefully they'll come back for the sequel.



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