> * think that Apple and everyone else is very aware that VR/AR is more likely than not be close to the maximum user base.*
Maybe for current device clunkiness and capabilities.
I expect that would change if it could do a good job of replacing desk screens, or let people spend their commute staring at a hud instead of staring at a phone.
Everyone is trying to do that, but the tech just isn't there yet. We would need to double the resolution of the best VR headsets to be able to properly simulate 1920p screens at any reasonable distance.
But at the same time everyone knows that the tech will get there eventually. A lot of current VR products seem to mostly exist to position companies to be able to exploit the market once the tech gets good enough.
Maybe for current device clunkiness and capabilities.
I expect that would change if it could do a good job of replacing desk screens, or let people spend their commute staring at a hud instead of staring at a phone.