Yes, there are some gems in here, nestled among the chaff of new VAX commands and building operational schedules. I found this bit amazing, from vax84:
This brings up one of many problems with games of skill that
include monetary payoffs ... As an example, consider a
multi-player space war type game where you win money by eliminating other
players and receiving what they have won so far. The house percentage
could be falling into the sun. What do you suppose would happen out in
the parking lot if you overheard the guy in the next console scream "I just
got a ship worth $10,000!" and you had just been about to return that
much to your home base before some turkey blew you out of the sky...
Rusty foresaw EVE Online twenty years ahead of time.