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This has not been my experience. The women I've worked with in software engineering teams have all been, well, engineers. One of them worked on some kind of real-time printer operating system before becoming a Java dev, another one is currently team lead on the cluster team on a distributed software product, another one has the most in-depth knowledge of CSS of anyone in a 50+ people frontend department.

I see a lot of people online complaining about the job market and blaming all kinds of things for their inability to find a job, but I think what has changed is that there are no more defensive hires, where companies like Google hire as many people as possible just to deny their competitors those people. Lots of relatively unqualified people found very high-paying jobs that way and are now surprised that they can't land those jobs anymore.

If you're competent and personable and know your own strengths, you can still find a job relatively easily.

Coincidentally, I was fired during the tech downturn two years ago, and within a few weeks, had three job offers out of three applications. I have a good CV, I applied at local companies that matched my specific expertise, I asked how the interview would go and what was expected, and prepared specifically for each company.

Complaining about women because you can't find a job isn't just misguided, it's harmful to yourself, because it prevents you from understanding what the actual issue is, and working on it.



That has not been my experience consulting at many big videogame companies.

Lately my bread and butter is fixing legacy game engines. I have yet to meet a ciswoman tech lead who can do this work.


When I studied comp sci around 2000, women were actively discouraged from continuing their classes by professors. During an oral exam, a prof told a female friend of mine that women had no place in comp sci. As a result, not many women graduated, so two decades ago, there were just fewer women in the field in general.

I'm not sure what exactly qualifies as a "legacy game engine", but given the small number of women who worked in comp sci when games were made ten or twenty years ago, and particularly in male-dominated videogame studios, I would naturally not expect to see a lot of cis women with experience working on these engines (or on related tech stacks) today.

This seems like a bit of a special case, rather than a general representation of women in software engineering.


That was 20 years ago, things changed. Most modern game engines are less than 10 yrs old. Your assumptions are wrong and out of date.




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