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> but you're ruining the experience of others when hacking in multiplayer games

What I meant was, cheating can be a good learning experience to programming for a lot of kids, because they get immediate feedback and rewards. At least that's what I see it as.



I'm with you, but the environment they cheat in matters. Learning to hack with CTFs is great, but against real targets? Of course, I'm overplaying the severity of cheating a bit, but the point still stands.


By breaking the agreed-upon rules you gain resources and others lose resources (energy, morale, money, w/e). That the activity impacts the cheater in other ways is beside the point if its a dick move or not.


> By breaking the agreed-upon rules you gain resources and others lose resources (energy, morale, money, w/e).

Ah, isn't that something politicians and countries around the world always do? And you think game cheating is a bigger problem?


I don’t mean this to come off as offensive but maybe you should talk with someone?

you: author is a dick

Someone else: disagree, cheating is bad

You: when cheating I learnt things

Me: cheating is still bad

You: The world has bigger problems than cheating can’t you see that?

You’re diverting and changing the topic in every post. It would be very hard to professional, or even have a social dialogue, in this way. I’m not sure what you’re after. But I would encourage you to look into how to work with people instead of going against them.




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