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You probably already have a solution for this, but ALVR is amazing for getting Quest hardware (any of them) to do hardware-accelerated wireless streaming: https://github.com/alvr-org/alvr

The 120hz refresh rate of those newer displays really opens up when you have a proper desktop GPU to drive them. The past few weeks I've been dusting off my Quest 1 with ALVR over USB and it's great. You can have the goofiest setup (NixOS? GNOME Wayland? Nvidia drivers? Come right in!) and it will translate the Quest's built-in tracking into SteamVR with less than a frame of delay.

Gotta love it when that thing you thought was dead is actually pretty usable thanks to sideloading and a hardworking community. If I hadn't just gotten 2 weeks of VTOL VR out of that headset I might have remembered to resent the $400 I spent on it.



Why alvr? Air link or virtual desktop are easier and work just as well in my experience. And now there's Steam link too. Admittedly I haven't tried alvr for 3 years so maybe I'm wrong. Is there any benefit over the other options?


Does it work well on Linux now? I’ve been looking for a virtual desktop alternative for a while now, but last time I checked out alvr it still seemed quite unstable.




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