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I think this is more a factor of time - Bevy is about the most mature open-source game engine written in rust, and it's barely 4 years old. If you released a game based on Bevy today, you would have had to have started development using an extremely early/unstable version.


And rewritten your game multiple times (not all of it in one go, but the quite a lot of the APIs changed significantly in these last 4 years)




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