My guess is it probably was a content update that tickled some lesser trodden path in the parser/loader code, or created a race condition in the code which lead to the BSOD.
Even if it’s ‘just’ a content update, it probably should follow the rules of a code update (canaries, pre-release channels, staged rollouts, etc).
Even if it’s ‘just’ a content update, it probably should follow the rules of a code update (canaries, pre-release channels, staged rollouts, etc).