Although memory bandwidth is still a limiting factor, I still hope those improvements at the integrated gpu ship over to their desktop counterpart. AMD seems to get at it already.
(Yes Yes, I know I know. But I am still dreaming to fit a system capable to play at least a few games into a mini itx case without needing to add a dgpu. One can dream, eh? :)
It’s sounding like AMDs high-end mobile processors will probably do what you want mid-to-late next year. Look up “Strix Halo” (not Strix Point, that’s this year).
They’re reportedly going for a 256 bit memory interface, and a way bigger GPU than what’s normal for integrated graphics.
I mean, AMD (together with Intel!) was already there, with their KabyLake-G lineup. Intel processor and AMD Vega (although it was Polaris Arch, I think) Graphics together along with 4 GB of HBM 2 graphics memory.
Or all those custom APUs, AMD is doing since quite some time, like way back in 2018 for that Chinese computer / game console thingy (Subor Z+). Or for the new wave of handheld game consoles. And last but not least for the Playstation / XBox.
That packaged onto a Mini-ITX mainboard along with 32 or 64 GB of RAM would be quite nice.
I meant in general like in for gaming uses, integrated gpus are limited by the memory bandwidth of the DDR memory bus compared to the high bandwidth memory on dgpus.
(Yes Yes, I know I know. But I am still dreaming to fit a system capable to play at least a few games into a mini itx case without needing to add a dgpu. One can dream, eh? :)