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Nintendo kind of did this back in the day with the e-Reader accessory for the Game Boy Advance. It used dot-based "barcodes" to encode NES games onto cards that you scanned and subsequently played from RAM. I imagine that some deft compression and the ARM Thumb instruction set came especially in handy here.


I once again reinvented the wheel, I see Jokes apart, didn't know that! Extremely cool!




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