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You're right that the original 4 corners are arbitrary. The hole isn't physically present in the actual space. In fact the word "hole" comes from visualizing the space embedded in a higher space, which we know is not necessary and invites misconceptions. So let's call it a discontinuity.

The discontinuity shows up when you try to continuously map the space to the surface of a sphere. You can almost do it, except for one point. Different nearly-continuous maps have a different point of discontinuity -- it's basically your choice when doing the mapping. I think the 4 corners feels like a natural place for the discontinuity when I visualize that mapping -- and scrolling feels like selecting a different mapping -- but indeed it could be any point in the space if you visualize that mapping differently.



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