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The old Sierra was such an amazing part of early computer gaming, mainly because nobody knew what genres the industry would eventually end up in. Imagine a single company today that makes games in the following genres:

* Police Investigations * High Fantasy * Fairy Tale Fantasy * Sci-Fi Comedy * Adult Comedy * Arcade Games * Educational Games * Card and Casino Games

* and then had a subsidiary pretty much devoted to 3d Simulation and Action games.

and did all of those, including multiple sequels, in the space of less than 15 years.

The lack of rules also bit Sierra later on as players encountered more games from other creators and we slowly realized how unplayable many of the Sierra games actually were. But for the period where they dominated, they were kind of a wonderland.

Memory: I basically learned how to type playing Police Quest and Space Quest II.



I (and many of my friends) basically learned how to read English playing LSL and the early Quest games. And yes memorising the answers to LSL 1 age verification questions taught us a lot about US culture (we learnt about the secret skip key much later).


10 year old me: who the hell is Spiro Agnew?!!?


> Memory: I basically learned how to type playing Police Quest and Space Quest II.

Same here. I recall playing Quest for Glory 2 and becoming very quick at typing "ask about ...". Pausing the game when the user brought up the typing window was such an innovation for me haha




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