I love it, but mainly for its atmosphere and roleplay, because the magic/tech choice every time you level up is a nonsense. The two sides do equivalent things, and stack together but degrade each other if mixed, so strategically you just have to pick one side or the other and stick to it. Also there's weird bits involving a graveyard full of zombies, or roaming the wilderness having random encounters, which basically beg you to grind for XP as much as you like: and a pet dog who can gain his own XP and rapidly becomes overpowered, getting all the first kills. Lovely game, terrible gameplay.
Yep, it's definitely an unbalanced mess -- an unfinished masterpiece, as is said.
What keeps me in love with the game is its world-building. Cities like Tarant feel alive in ways that are hard to explain.
That and the choices/consequence/reactivity. Playing as a dumb character and reading the newspaper article about your half-literate nincompoop's Zephyr crash is a true LOL moment.