As someone who is just getting in iOS development, would you have any recommendations for branching into game development? I see both this, and franzus's game are in C++. Is that common? I just spent a month leanring the basics of the iOS SDK and Obj-C so I was hoping to stay in that realm.
I converted a game I had originally written in Java to iOS. In part because I wanted to learn Objective-C. With hindsight, and with the emergence of Android, I probably should have converted the game to C++.
With the games base code (engine) in C++, I could have written thin wrappers for iOS and Android and I would doubled my market share.
C++ is fairly common for games development, that dosen't mean you have to use it. If you are comfortable with objective C you could use a games engine such as cocos2d or sparrow framework. This will allow you to focus on the gameplay.
As someone who is just getting in iOS development, would you have any recommendations for branching into game development? I see both this, and franzus's game are in C++. Is that common? I just spent a month leanring the basics of the iOS SDK and Obj-C so I was hoping to stay in that realm.