I also remember by videogame magazines I was reading back in early 90s that another C++ compiler that was a favourite among devs was Watcom C++ that was released in 88.
That doesn't mean that it was used primarily with C++ though. IIRC Watcom C/C++ mainly became popular because of Doom, and that was written in C (as all id games until Doom 3 in 2004 - again IIRC though).
The actual killer feature of Watcom C/C++ was not the C or C++ compiler, but its integration with DOS4GW.
Borland C++, Microsoft C/C++, and GCC (DJGPP[1]) could all target 32-bit extended DOS, but Watcom was the first[2] to bundle a royalty-free DOS extender[3].