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The actual storyline develops after a significant amount of in-game time, and is actually kinda easy to miss the initial two hooks if you click through things too quick. Basically, a planet gets nuked, and a while after _that_, somebody approaches you once you end up in a certain area of the map for a little while.

(And that's before you discover [censored] and [censored] and the whole [censored] storyline that happens after the “main”/initial plot ends)



Props to the writing in Endless Sky, probably has the most nuanced and interesting plot of any open source community built game I’ve played.


‹tries that karate move now, just for kicks›




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