While making the list, I debated this in my head for quite a while and couldn't come to a good conclusion either way.
On one hand, if we add Civ, that would probably open up all 4X games (Stellaris, Sins of a Solar Empire, maybe even Age of Empires, etc.). That might be a lot of games, and arguably the "engineering" isn't a huge focus in those games. From what I remember, those games don't have a whole lot of automation/assembly lines going on, or focus on route-building (Civ has roads, but it's only a minor part of the game), infrastructure, etc. It's a pretty big-picture view nations, rather than the day-to-day nitty-gritty of running individual cities/settlements.
On the other hand, it could also be argued that settlement games are similar too, just a matter of degree or "zoom level".
I'm on the fence about it. Any thoughts?
-----
Oh, and Poly Bridge and KSP are on there already :)
Discuss the thoughts at the top of the GitHub page so that your thinking and criteria are clear of why certain games are included an others are not. It's completely fine to exclude Civ -- it is kind of a unique game that aims to include many aspects of ancient and modern Civilizations from military conquest to scientistic research to engineering achievements. You could argue it's an aspect of the game but not a central game mechanic which the list aims to promote.
Don't over think it though -- it's just a list of games that supposed to be useful to whatever audience you have in mind. I'm just trying to rattle off suggestions anyhow and that makes the list better given many games were 'considered'.
On one hand, if we add Civ, that would probably open up all 4X games (Stellaris, Sins of a Solar Empire, maybe even Age of Empires, etc.). That might be a lot of games, and arguably the "engineering" isn't a huge focus in those games. From what I remember, those games don't have a whole lot of automation/assembly lines going on, or focus on route-building (Civ has roads, but it's only a minor part of the game), infrastructure, etc. It's a pretty big-picture view nations, rather than the day-to-day nitty-gritty of running individual cities/settlements.
On the other hand, it could also be argued that settlement games are similar too, just a matter of degree or "zoom level".
I'm on the fence about it. Any thoughts?
-----
Oh, and Poly Bridge and KSP are on there already :)