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Yeah, Light Gun games are always going to be an issue. Is it the latency (the white dot appearing too late, after the game code already checked), or the brightness that's the issue? I assume the former.


Yeah, it's the latency. For simple ones like the NES, they've managed to add some lag in emulators to get it picked up on modern screens. Not for more advanced ones like on the Playstation/2, Xbox, Dreamcast though.

Sometimes when people complain about a crt being "too dark", what I've found is it's when they have those 100hz/120hz tube lights on, it seems to interfere with them.




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