For movies and TV, I absolutely prefer it -- as do most people in tests, which is why it continues to be dominant.
For whatever psychological reason, 24 fps "suggests" reality but without "being" reality, kind of like being in a dream, and our brains pay attention to story and action.
While 60+ fps "approaches" reality and it simply starts to feel both uncomfortably real and uncomfortably fake. Uncomfortably real because it feels too much like real-life and we don't have enough of a mental distinction between fantasy and reality, and uncomfortably fake because it looks like a bunch of actors acting and moving in ways that aren't the ways people act and move in real life. It's uncanny valley.
Nobody really knows why our brains respond this way psychologically. They just do.
So for fictional movie/TV content, higher fps is not better. 24/30 is chosen for a very good reason.
(On the other hand, news and sports do great with higher fps, because there's nothing fake trying to be passed off as real.)
Reminds me I was playing games at 320x240 and then going to 1024x768 resolution. Suddenly everything started looking "basic", whereas at lower resolution, brain could somewhat "fill in the blanks" so to speak so it felt better.
I guess it is similar for higher frame rates - it just shows the shortcomings.
I think if the film industry committed to higher frame rates we would have seen massive improvements over the years.
I think 48 fps gains more detail but makes things look cheaper. The Hobbit looked like a BBC TV show compared to LOTR. That said, I don't pay enough attention to film these days so maybe people have gotten better at it and I'm watching 48 fps all the time.
I have heard it claimed that because historically high-budget hollywood films were shot on film at 24fps, while low-budget TV content was shot on tape at 30fps interlaced to 60fps, people came to think the lower framerate is "cinematic" and that higher framerates "don't look right"
Personally I'm not enough of a film buff to notice the difference. Apparently film enthusiasts do notice, and care a great deal, though.
It's a cheaper safer option to get something that looks "right". It's not so trivial to have 120 fps video look like a smoother 24 fps. Even capturing at 1/120 shutter speed it does look different. There's an experiment I want to do that involves taking 120 1/120 video and stacking windows of 3 frames to emulate shooting at 120 fps with 1/40 shutter speed.
I can't wait when Hollywood moves to 120fps or better.