> It is much easier to get bounty hunters when your project uses beginner friendly pieces like React/Astro. We have a lot of regret for going with SolidJS.
Can you say more on this?
> I wish there was a way to boost the bounty for contributors that I know had already gotten the project to run locally. Some multiplier for them would be really nice.
You can use the /tip command to pay contributors extra if you are pleased with their work.
> There are a lot of Rust projects listed, but I still feel the hunters we worked with were not strong Rust programmers
What was the average bounty amount on offer? Was it lower than $100? IME, low bounties tend to attract those looking to make a quick buck versus those who would like to stick around.
I tend seek out contributions where the amount on offer is higher but usually this will mean a longer time committment on my part. I'm not a fan of being the first to submit a PR. I'd rather ask prodding questions to make sure we are on the same page before writing any line of code.
React is much more ubiquitous and it seems like far more bounty hunters are proficient in it than newer and more cumbersome tools like Solid.
> /tip
Saying "we will tip you when you finish if you are X person" doesn't feel too great. The hunter has no guarantee they will get the tip, but also it's just a bad look on the issue. We would much rather have it built into the protocol. Generally we also want the gamification because we just think it's a nice way of boosting engagement.
> bounty amount for Rust
We had one at $200, but the rest were under $100 I believe. It's difficult beacuse "Rust" does not necessarily mean the issue is more difficult. Paying $100 for a 10 line PR just beacause it's in Rust doesn't feel great.
Can you say more on this?
> I wish there was a way to boost the bounty for contributors that I know had already gotten the project to run locally. Some multiplier for them would be really nice.
You can use the /tip command to pay contributors extra if you are pleased with their work.
> There are a lot of Rust projects listed, but I still feel the hunters we worked with were not strong Rust programmers
What was the average bounty amount on offer? Was it lower than $100? IME, low bounties tend to attract those looking to make a quick buck versus those who would like to stick around. I tend seek out contributions where the amount on offer is higher but usually this will mean a longer time committment on my part. I'm not a fan of being the first to submit a PR. I'd rather ask prodding questions to make sure we are on the same page before writing any line of code.