Intel can afford to throw much more money at the problem. AMD can't even get their drivers straight for years now, apart from the gaming use case. I really see a chance for Intel.
Regarding Arc, I agree, the drivers were a nightmare at release, but I'm fairly confident that was just a very rushed release because arc was already way behind schedule, and things will get better. The old UHD i915 drivers were (are) pretty solid, let's hope that's where Arc is aimed at, plus maybe all those gaming-focused bells and whistles as an optional feature.
Not sure if this has ever improved, back in the day Intel drivers were known to lie about their OpenGL capabilities, stating supported, when the feature was actually emulated in software.
“The “OpenGL hardware capability viewer” (short “glCapsViewer) a multi-platform client-side application that reads out all important hardware capabilities of the current OpenGL-implementation present on your system”
“While an implementation of OpenGL may be hardware dependent, the Specification is independent of any specific hardware on which it is implemented. We are concerned with the state of graphics hardware only when it corresponds precisely to GL state.”
2) https://community.khronos.org/t/determining-hardware-opengl-... asks “I am trying to find a way for my program to determine (during run time) whether the graphics card supports OpenGL hardware acceleration, and how much RAM is installed on the graphics card”
Their drivers have improved enough that for the old OpenGL/DX9 games they are emulating it's able to just brute force it's way to acceptable performance since those games are really old usually.
I've had ATI/AMD cards for more years than not since 2004. And in my personal experience, I have maybe once had a driver issue on an X800. I know sometimes they struggle with new cards, but is it really still a thing?
graphics drivers are some of the most complex pieces of software running on any PC with lines of code running into millions easily. yes, driver issues are most definitely 'a thing' for all GPU manufacturers.