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It was a massive mistake in game like this tho, the mistake many other games like that died by.

Appeal of buying essentially party game where you need other people in same room to get the most of it (games like that are rarely good singleplayer) is very low, even worse in pandemic.

Not saying it would make game succeed, as that's still 90% marketing in oversaturated indie market, but it is a thing that would make me go "nope" if I saw what I like then read that it is local-only, hell, it did in many cases.



I'm still quite surprised by the fact that Overcooked succeeded without an online multiplayer mode.

*I don't know how successful Overcooked was, but it was successful enough for them to make Overcooked 2


I think overcooked has a quite different audience, being cooperative rather than competitive. I won't buy a competitive local multiplayer game nowadays, whereas I've bought a lot of cooperative ones to play with my SO, and that's probably fairly common?




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