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>Ocarina of Time ran at 20 FPS on N64, not in SOME demanding scenes, everywhere.

And I used to find a lot of old games immersive - but I can't play them nowdays.

Things don't exist in a vacuum and my experience is impacted by what other experiences I've had to compare it to. There's a threshold in graphics/voice acting/etc. that just makes the games I spent weeks on as a kid not interesting at all (even for the sake of nostalgia).

I used to work on 800x600 CRT monitor with 256 colors and today I get a headache when I have to work on a low pixel density cheap LCD.



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