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I have to try this. Language is similar to VB6. I've used many languages from ASM, C, and C++ to Python, PHP, Ruby, C#, and Java. However, my most productive language by far (oddly enough) was VB6. I've done some amazing stuff in VB6, including a (never released, thankfully, since Blizzard was litigation happy) Warcraft 2 clone that was complete enough to allow you to load/play custom maps.

While I suspect this doesn't have the same flexibility and user friendliness VB6 had (you could pull in the Windows API via DLLs pretty easily, including DirectX), it should be a neat little throwback, if nothing else.



For what it's worth, Gambas does have a built-in way of interfacing with shared libraries: https://gambaswiki.org/wiki/howto/extern

It also has the concept of components, which can be programmed in C/C++ to wrap external libraries: https://gambaswiki.org/wiki/dev/overview




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