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>I don't really understand what's the difference between AAA game and Google Chrome?

Hundreds of GPU features the latter doesn't use in normal hw-accelerated rendering of webpages... except maybe in doing WebGL content (and even less much fewer and older features than what AAA games want)



Right, because WebGL 2.0 is basically 2010 GPU hardware, while the upcoming WebGPU is targeting 2014 hardware.


Also don't need so much performance so it can be easier




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