|
|
| | Ask HN: Did anyone here with normal-to-low levels of energy has had success? | | 8 points by badpun on Aug 26, 2022 | hide | past | favorite | 5 comments | | I'm wondering if it's possible to successfully strike on my own, as say a startup founder or an indie gamedev, if my body is just not compatible with working 60 hours per week, as is advocated by the likes of Jon Blow or John Carmack. Did anyone here accomplish anything hard, while only being able to work for say 20-25 hours per week? BTW I'm not interested in accomplishments while working for someone else (i.e. in a job), as I've had career success already and know that it can be done under such limitations. |
|

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact
|
The important thing is to understand that work compounds. If you keep at it, you'll eventually get something useful, no matter how slow you are.
Also, I'm very careful of chasing new stuff. It's easy to think you have to work on feature X right now, and a few months later you realise that feature was useless. If you spend 60 hours a week working on feature X, those hours were completely wasted. Much better to wait a few months and think about the feature before working on it. If the feature is actually important in the long term, a few months later won't make a big difference.