> From "Play" to the actual game is 6 clicks. I'd much prefer 2 or fewer.
I see what you're saying but...I'm not sure what's ideal. Fewer clicks with more info density, or more clicks with less info density. People have short attention spans. And a fewer-click-approach would probably not be mobile-friendly.
> Might be even more fun or game-like to work with text on the sentence level. Certainly much faster for a user to complete, and you have more options for assessment as well.
I try to vary it. Some games are longer and some are shorter...there are different lessons to be picked up from each.
> I'm curious about what other people have submitted, though I expect there's a lot of noise in that data.
Yeah I'd like to have some way to showcase user-submitted solutions at some point, because there are always multiple good ways to approach these challenges that a single human couldn't possibly devise. I don't save any data on the server-side for users who aren't logged in, but as more people sign up (hopefully), I'll have more submissions to play with.
> From "Play" to the actual game is 6 clicks. I'd much prefer 2 or fewer.
I see what you're saying but...I'm not sure what's ideal. Fewer clicks with more info density, or more clicks with less info density. People have short attention spans. And a fewer-click-approach would probably not be mobile-friendly.
> Might be even more fun or game-like to work with text on the sentence level. Certainly much faster for a user to complete, and you have more options for assessment as well.
I try to vary it. Some games are longer and some are shorter...there are different lessons to be picked up from each.
> I'm curious about what other people have submitted, though I expect there's a lot of noise in that data.
Yeah I'd like to have some way to showcase user-submitted solutions at some point, because there are always multiple good ways to approach these challenges that a single human couldn't possibly devise. I don't save any data on the server-side for users who aren't logged in, but as more people sign up (hopefully), I'll have more submissions to play with.