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Is it the same code used in the original RA, or did the OS community write OpenRA from scratch?

Also, anything similar for RA2?



Looks like a clean-room implementation [1]

[1] https://github.com/OpenRA/OpenRA/wiki/FAQ#is-that-legal


Sounds like hard work, lots of respect to the makers.

Would be incredible if EA released the source code like Id did for doom.


Tiberian Sun and RA2 have been "in development" since 2013

Unfortunately it requires overhauling OpenRA in its entirety, so progress has been glacial


It's heartening to hear, it's no surprise it's a monumental workload. Huge props to those making it happen.


Romanov's Revenge




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