I wonder how many old games took advantage of these effects in a way that’s difficult to understand or replicate with modern technology.
I see this like a DJ scratching a record, simulating the scratching digitally just isn’t the same, making some of the performance (the records available, technology to play them) part of the era in which they came out.
I see this like a DJ scratching a record, simulating the scratching digitally just isn’t the same, making some of the performance (the records available, technology to play them) part of the era in which they came out.